I integrated GalleryServerPro into BlogEngine.NET using the ASP.NET SQL Server Membership. Here are the steps that I went through to accomplish this.

Integrating GalleryServerPro with BlogEngine.NET (Please note this is for MS SQL Server installation using SQL Server Membership, you can tweak it to be anything you want this just worked for my setup)

  1. Obtain GalleryServerPro from http://www.galleryserverpro.com/ (Please donate, this guy rocks!)
  2. Compile the web application into a separate folder
  3. Copy all of the .dll files from GalleryServerPro/Website/bin into your BlogEngine.NET/Bin folder
  4. I created a folder called BlogEngine.NET/gallery to support the required files
  5. This is the batch file that I use:

    xcopy /Y /S GalleryServerPro\Website\gs\controls BlogEngine\BlogEngine.NET\gallery\gs\controls\
    xcopy /Y /S GalleryServerPro\Website\gs\handler BlogEngine\BlogEngine.NET\gallery\gs\handler\
    xcopy /Y /S GalleryServerPro\Website\gs\images BlogEngine\BlogEngine.NET\gallery\gs\images\
    xcopy /Y /S GalleryServerPro\Website\gs\pages BlogEngine\BlogEngine.NET\gallery\gs\pages\
    xcopy /Y /S GalleryServerPro\Website\gs\script BlogEngine\BlogEngine.NET\gallery\gs\script\
    xcopy /Y /S GalleryServerPro\Website\gs\services BlogEngine\BlogEngine.NET\gallery\gs\services\
    xcopy /Y /S GalleryServerPro\Website\gs\skins BlogEngine\BlogEngine.NET\gallery\gs\skins\
    REM xcopy /Y /S GalleryServerPro\Website\CodeFiles BlogEngine\BlogEngine.NET\App_Code\CodeFiles\
    xcopy /Y /S GalleryServerPro\Website\Properties\* BlogEngine\BlogEngine.NET\Properties\
    xcopy /Y /S GalleryServerPro\Website\App_GlobalResources\* BlogEngine\BlogEngine.NET\App_GlobalResources\
    xcopy /Y /S GalleryServerPro\Website\bin\GalleryServerPro.Web.dll BlogEngine\BlogEngine.NET\Bin\
    del /S /F BlogEngine\BlogEngine.NET\gallery\gs\*.designer.cs
    echo DONE

    Keep in mind that you need to call the delete command. Removing the *.designer.cs files are required to convert these control files from a web application to a website (since that is what BlogEngine.NET uses).

  6. This step is the most complicated and difficult. Please be VERY aware of how to modify web.config files. If there is an error after these instructions it is 95% chance that it was an error inside this step.
  7. Merge data from the GalleryServerPro/Website/web_sqlserver_2.0 (or GalleryServerPro/Website/web_sqlserver_3.5 depending what version of .NET Framework you have). into your BlogEngine.NET/web.config. I would strongly suggest backing up your old web.config file so you can redo it over again if things get too hairy.
  8. Edit your global.asax file by adding this to the end of your void Application_Start(object sender, EventArgs e) method
    Application["ComponentArtWebUI_AppKey"] = "This edition of ComponentArt Web.UI is licensed for Gallery Server Pro application only.";
  9. Run the http://yoursitehere.com/gallery/Default.aspx?g=install and follow the Wizard
    After you upload the changes to your website follow these instructions on how to get the website setup http://www.galleryserverpro.com/support/GalleryServerProAdminGuide_v2_2_3286.pdf
  10. After installing it look at BlogEngine.NET/gallery/gs/pages/install.ascx and change the setup option to false

You can visit my gallery by going to http://www.jwendl.net/gallery/

I also wrote an extension to convert [ gsp:1234 ] into a GalleryServerPro thumbnail. I am still working on it though, but here is the initial version.

GalleryServerPro.cs (3.13 kb)

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Edit: I have stopped work on this functionality as I was able to integrate BlogEngine and GalleryServerPro

I am providing a "pre-release" version of my photo gallery control for BlogEngine. There were a few things I considered when making this control (and not going with other solutions that exist).

  • No third party assemblies (that means everything written from scratch).
  • Keep business logic and control logic inside one contained .DLL file.
  • The interface with BlogEngine will be through an extension.
  • Follow the BlogEngine method of abstracting data types and resource files.
  • Make the gallery control easy to setup and use.

With these goals in mind, I hope that my assembly + extension will be considered as part of the core of BlogEngine. If I do not accomplish this goal, well then I have a pretty kick arse photo gallery for my personal use.

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The XBox 360 Widget that I use on this site was fairly straight forward to build thanks to mads and the team for making such an awesome framework for widgets. This post will run you through how to create such a widget.

It is fairly easy to create a widget as all you need to have is an edit.ascx to handle the edit fields and a widget.ascx to handle the display of the actual widget.

Edit: This article + code is horribly out of date. There is a better version of this widget located on biztron.net

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The latest build of BlogEngine now supports multiple scalar extension settings. This is great news as now you can build a much more robust extension without creating a custom administration screen! I love the work that mads and rtur does with BlogEngine.

You can read more about it at http://rtur.net/blog/post/2008/02/25/Using-multiple-settings-in-Extension-Manager.aspx

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I have written an extension to allow you to convert short link displays to a real link. It makes it easier to write your posts / pages when you don't remember the exact link to say a google search page. The format would be something like this [ shortlink:google,Test,Test ] where the first field after the google word is the link text and the second word is the display text. Then in the ExtensionsManager you could create an entry like google and http://www.google.com/search?hl=en&q={0}

When it serves the page if the body contains anywhere the word shortlink it then processes the short links against the rules you have setup. Please note that it is the very first draft of this extension. I think there are ways to make it more efficient, but for now I wanted to release it and see what people think.

ShortLink.cs (2.32 kb)

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About Author

Justin Wendlandt
Justin Wendlandt
I work for Wells Fargo, play a lot of video games, and program in many languages. [ more ] E-mail me Send mail

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